rhodosmods: (screaming maw)
Rhodos Mods ([personal profile] rhodosmods) wrote in [community profile] rhodos_meme2022-10-10 08:53 am
Entry tags:

TDM #2

TDM #2: OCTOBER
ARRIVAL
Upon arrival, characters awaken in one of the main plazas of the town, lying on the paving stones around a central fountain. Your pockets are empty and you have nothing with you but the clothes on your back. It is a bright sunny day and pleasantly warm but not hot. A light breeze brings the scent of the sea, but there are no cries of sea birds to be heard.

The buildings of the plaza are all medieval stone construction, but they all have modern awnings and glass fronts. Tables out front display tourist wares: little plastic statuettes, postcards, t-shirts. Among these, it's easy to identify Greek lettering, Greek gods, photos of Athens and Crete. Predominant among the souvenirs are items marked with the name Rhodos.

But there are no vendors selling their wares. Even if characters wander into the shops, they are all empty as if their owners just stepped away for a moment. Lights are on, and some of the larger and nicer shops even have the whirr of air conditioning. Food stands waft the aroma of freshly grilled kebabs, and a gelato cart is cold to the touch and the ice cream inside is frosty and delicious.

The plaza where you arrive is set on a slope, and the direction of the sea breeze and the faint sound of waves against a shore indicates pretty strongly that down-slope is the direction of the sea. But looking down the slope from the main plaza, you can see an open archway in a tall stone wall, and beyond it is nothing but mist. Despite the clear sunny day in the plaza, the mist is a dense fog with barely three feet of visibility. If you enter it, you can see your own arms in front of you, but nothing beyond that. The breeze has gone still and the waves no longer sound so much like waves--the sound is warped through the mist so that it almost sounds like sobbing. After about five minutes of determined walking across what feels like flat ground with no other landmarks, you find yourself back at the archway.

Housing can easily be scavenged. Doors are unlocked and the interiors are clean and welcoming, beds freshly made, as if it is a hotel that's been prepared for you rather than anyone's personal residence. And yet, once you've settled upon a place to live, you start to find little signs that you have lived here all along. The photographs on the wall (which weren't there when you first arrived) depict you and your family and friends, even if you came from a world without photography. Upon arrival, you have only the clothing you are wearing, but within a day the closet begins to fill with familiar outfits from home, and within the first week you may find up to five of your own possessions around your new residence.
SOMEWHERE UNDER THE RAINBOW
CONTENT WARNING: DRUG ADDICTION
There's an old clock tower near the center of town, very visible from many locations on account of it being the highest point in Rhodos. It's set up on its own little acropolis, with a ramp leading up to stairs around the squared-off fortress sides of the tower. Like most of the doors in town aside from the opened locations and housing, the door has been locked since arrival, and the walls are impossible to climb without magical ability or specialized equipment. The clock faces on each side are all operational, but never in agreement as to time, and some of them seem to run faster than others. Even if you set your watch to a particular clock face, within an hour your watch and the clock will disagree.

One evening mid-month, the clock faces begin to spill out some kind of iridescent liquid. It cascades down the sides of the tower in a glimmering waterfall and then rushes down the stairs and ramp, quickly flooding the streets of the town. Though it eventually drains out through the gates of the town, disappearing into the mist, the flow continues at a steady rate, so that all the streets in town and the first floors of apartments are flooded one foot deep with shimmering goo. It's only a little viscous to the touch, and seems harmless aside from evoking immediate drowsiness.

Within seconds of touching the liquid, you will begin to yawn, and within a few minutes it's difficult to walk a straight line or keep your eyes open. No matter your determination, you'll be asleep within ten minutes, so you'd better find a safe place to sit or lie down.

The first dreams you experience are beatific. You may be drawn into someone else's dream, or they may be drawn into yours, but the first two or three dreams are wondrous, breathtaking experiences, showing your hopes and dreams come true, your fondest memories, or an imagined paradise just for you.

After experiencing one of these dreams, it is irresistible to seek out another one. You may touch or drink the strange liquid without experiencing ill effects aside from the need to sleep and the shared dreams that follow. But the original transcendence has quickly begun to tarnish, and the next handful of dreams will be complicated things, showing secrets and mistakes, the what-ifs of your life that you wish had gone differently, or the perfect version of your life with some kind of awful twist at the center, something dreadfully wrong.

These dreams should be a lesson, but the liquid is a drug. Anyone who experienced those initial good dreams will be driven to try again and again, but each time the dreams grow worse. Soon, you'll be drawn into someone else's nightmares, or they will be drawn into yours, and you will see your worst outcomes, your greatest regrets, your deepest hells. Your Manifestations may or may not star in these dreams, or there may be terrors far worse pursuing you through the depths of your subconscious, vast cosmic horrors chasing you no matter how fast you run or how far you flee.

After a few wretched nightmares, characters will do anything to avoid sleeping. The drug craving of the liquid still itches under your skin, whispering to you that perhaps the next hit will bring back those original perfect dreams, but your better sense knows that sleep will bring only more of those nightmares, even if it has been hours or days since the last time you touched the tainted liquid.
THE BELLS OF SAINT IOANNIS
Around the fifteenth of the month, or as near to it as anyone is capable of keeping track of days, the flood of dream water finally stops, and within an hour the liquid has all drained away through the gates. A few shimmering puddles remain here and there on the paving stones, but they're easy to avoid, and an afternoon rain shower washes away the last vestiges of the iridescent liquid.

One day of fresh air follows, and that night you are able to sink into dreamless bliss--for at least a few hours. In the depths of the night, you are knocked out of slumber by the tolling of a bell, loud and reverberant enough that you can feel the shockwaves of it vibrating through your bones. Twelve head-spinning repetitions later and it finally stops, leaving you dizzy, ears ringing with echoes of the sound.

No doubt you're exhausted after the past week of restless dreams, falling easily back to sleep, but you're only just sinking into a deep sleep when another toll of the bell slams you awake again. Just one this time, but an hour or so later and it's two, then three. The clock tower is telling the hour, but no one will be able to sleep through its vigilant time-keeping.

Sooner or later, sleep-deprived characters will head to the clock tower in desperate determination to find some way to stop the ringing of the bell.

This time, the tower door stands open.

Making your way up the winding stair within, perhaps you stop to admire the view across the city, and this may is the first time you find yourself at a height that allows you to see over the city walls. The mist beyond the walls is like a solid thing that surrounds the town on all sides, fading to blue in the distance so that you can't quite tell where the horizon line is between mist and sky and whether there's any glimpse of sea to be found in the middle.

You climb the steps to the top floor of the tower, and then ...

You find yourself back outside the tower, soaked through by the drizzling rain and shivering with cold. Something happened to you up there, at the top of the tower, but your mind skitters away from remembering it, and you grow increasingly nauseated the more you try to remember.

Through all that physical disorientation, it may take you some hours or someone else's reaction before you realize that something is wrong with your body. You're smaller than you were, or taller, or frail and wizened. The experience in the clock tower has aged you. You may be as young as six or as old as ninety-nine, and your memories may be intact or may be altered accordingly to suit what you knew at your age. If you gain years, you will gain memories as if you had lived to that age in your life back home, even if you should have died before that.

No matter how you feel about your age transformation, you are now mercifully unable to hear the ringing of the clock tower bell.
INTO THE FOG
CONTENT WARNING: CRUELTY AND VIOLENCE AGAINST (MONSTER) DOGS
After the characters have been in Rhodos for about three weeks, a heavy fog rolls into town. Unlike the mist that surrounds the city, the fog smells of smoke. Visibility is reduced to a mere ten or fifteen feet.

The electricity goes out, and shops are no longer replenished. Food may still be scavenged, but the food in shops and restaurants will slowly rot and may run out. Battery operated items will continue to work as long as the batteries still have a charge. Running water inside the houses continues to work, but it is sluggish and smells stale, leaving an unpleasant film on the skin.

While out on the streets of the town, characters will begin to encounter the monster dogs of Rhodos. The sound of a dragging chain precedes them, and then the hazy outline of a dog comes into view. It's walking oddly, however, with a sort of staggering limp, and the sound of the chain is underlaid by a low, feral growl. Furless gray skin peels away in patches to reveal bloody muscle. The heavy iron collar around the neck is studded with long black screws, the ends of which pierce the skin of the neck. Hazy eyes are clouded with decomposition, and yet that doesn't seem to prevent the dog from making its way straight toward you.

The dogs are not very fast, nor very smart. They can be outpaced at a brisk walk, and they will lose track of any character who gets more than twenty feet away or behind a closed door. But they are vicious. If you get within a few feet, they will lunge at you and attempt to bite. If two or three of them manage to corner you in a blind alley, you could be in real trouble.

In addition to the dogs, characters will begin to catch glimpses of Manifestations, both their own or those of others. At first you might just catch sight of them through a break in the fog, but after a day or two they can be spotted standing outside of apartment windows and staring in. In either case, they will not approach or attack characters unless you're foolish enough to get within six feet of them. Then, they will attack, and they will pursue at a fast walk until they lose track of you in the fog.
WAKING UP TO A NIGHTMARE
CONTENT WARNING: BLOOD IMAGERY
On the 28th, characters will awaken to find that the homey, quilted bedding has been soaked through with blood. Once you leave the bed, you may notice that the mattress continues to sag in the center with the outline of a human body.

When you make it out into the streets, you'll find that the entire world has changed. Heavy darkness fills the city, and no stars are visible in the sky. A few lights glow despite the lack of electricity, but they only provide a sickly, red-tinted light. Streets are slick with something that looks like blood, and the stone walls in many places have been transformed into metal or grate. Through the grate, you can catch glimpses of black metal hooks and gory, dripping meat that looks human in origin.

There is no palatable food or water. Anything you have saved has rotted or changed unnaturally into what looks like rotting flesh or lumps of bile. Liquid has turned into blood or black water. The only mercy is that symptoms of hunger, thirst and fatigue stabilize after 24 hours and don't get any worse. Don't worry, it won't be the dehydration that kills you here.

Your Manifestation pursues you tirelessly, and the monster dogs are faster, smarter, and moving in packs. Your home is no longer safe, and staying on the streets is deadly.
OOC NOTES
October 1: Arrival and Monthly Reset
October 10-15: Shimmering rainbow flood, shared dreams
October 16-20: Clock tower bell and de-aging event. All de-aging will expire before the fog event starts on the 21st.
October 21-27: Fog World
October 28-31: Nightmare World

The TDM is game canon. New and existing characters are both welcome to treat this as a mingle log, create top levels, tag around. (We got mixed responses when we asked how players would prefer TDMs so we're trying this! Feel free to give us feedback on how this goes and what you would prefer.) The Fog World and Nightmare World aspects of the TDM will almost always be generic, featuring currently active monsters, to allow prospective characters to play with these elements but not including spoilers for the main game Event Part 2 which will be released on the 20th.

Also! Big news, by popular request applications will now be open permanently, and you may begin playing in game immediately as soon as you're accepted. The October Event Part Two will be posted on the 20th and it's going to be bloody good fun, so get your apps in ASAP if you want to get in on that.

For the nerds among you who are enjoying this sometimes-accurate tour of Rhodes, all location images are accurate to real-world Rhodes.
cheetosfingers: (xYOL54D)

[personal profile] cheetosfingers 2022-10-13 02:36 pm (UTC)(link)
Uh, yeah.

[ were you really breaking into a building in front of a lawyer? really? that's ballsy.

not that she knows that he's breaking in because hey, that could be his house and she's just gotten here and she is so confused. ]


That obvious?
rehandle: (pic#12284577)

[personal profile] rehandle 2022-10-13 04:02 pm (UTC)(link)
What gave me away?

[ Dry, but not without humor. Would that be the crate of beer, the resigned stare off into an impossible mist, or the fact that the population of this island appears to be no larger than a fledgling commune?

He breaks his fruitless staring at what lies beyond the archway to glance at present company. ]


You?

[ The question she'd chosen implies her answer, but he asks anyway. Best to start with the basics. ]
funzo: (Default)

[personal profile] funzo 2022-10-13 04:03 pm (UTC)(link)

[ Okay. Okay. Okay. It's going to be like that. Okay, nifty. Be a people. WWCKD?

Okay, WWCKD if he were talking to a civilian. A really important one. Under live fire. ]

You're fine. Adrenaline super doing the talking right now. I have you covered, but we can get out of this without me needing to waste a bullet. Sound good?

[ Jesus, being a people in emergencies is the worst. Why does anyone do it? ]

You just keep coming towards me. Steady as you like. It doesn't need any ideas about chasing you. If you can bear towards your right a little, I really need you out of my shot -- once you're about halfway, I'm gonna start backing, all right, so don't freak out.

[ She nearly adds "watch my six," and then doesn't. If the hair on the back of her neck can't feel something coming a mile away, she'll get more information out of watching the other woman and the dog than she will out of throwing even more words than necessary into it. ]

Café one door down. If we get in there and jam the door, these things suck at object permanence, we'll be nominal.

midsommaring: (Default)

[personal profile] midsommaring 2022-10-13 04:10 pm (UTC)(link)
I've been here a few weeks. [She feels bad for the man, the way he's staring into the fog. The grip he has on the bottle. It's clear the arrival is a shock to him, as it had been for her.]

I um, I was the same way, when I got here. Sort of... wandering around aimlessly.
rehandle: (264)

[personal profile] rehandle 2022-10-13 04:21 pm (UTC)(link)
[ A few weeks. Not a surprise, exactly, more a grim confirmation of circumstances. A small scoff of laughter at his own expense and he takes a swig of drink through half a smile.

Wandering around aimlessly. He likes to think he's been wandering with purpose, but he's been stood here staring at nothing for approximately thirty minutes. So that's about the size of it, isn't it? What else is there? ]


When in Rhodes... [ ... not his worst joke, but not his best. To take the edge off of his attitude, Stephen tilts the neck of his bottle toward the young woman in greeting and acknowledgement. ] Dr. Stephen Strange.
messageforyou: (No help whatsoever)

[personal profile] messageforyou 2022-10-13 04:38 pm (UTC)(link)
[He slides the window open expertly, vaulting on the sill to throw one leg over into the house. He's apparently so good at this that he doesn't need to look at what he's doing, because he does it while smiling at Jen, a touch of indulgence coming to his expression.]

'Fraid so. Most folks who've been here a bit don't yell into the air.

[He offers his hand to invite Jen to climb into the window with him.] Seems like I'm your welcome wagon for the day. Welcome to Rhodos, Greece. Or that's what it calls itself.
kletva: (pic#15880128)

somewhere under the rainbow ; it's like its meant for them

[personal profile] kletva 2022-10-13 05:39 pm (UTC)(link)
( the irony isn't lost on her, reflected in the iridescence of the viscous liquid and the inevitability of the dreams that dragged her under the first time she's set an accidental foot in it and she had to watch, again and again, the sum of her errors.

the streets shimmer now, reflecting on old stone walls and if she has to move anywhere, it isn't without trudging in foot-deep liquid.

the fear of her dreams is the only thing keeping sleep at some sort of bay — reminder after reminder of how powerless she is here — as she makes her way through a narrow street in some attempt at finding higher ground. there's some metaphor to be made here, about having the footing give way under you and then there's a voice cutting through her irritation, cutting through the haze of almost-sleep that's jolting her awake long enough to look up and stare near owlishly at the face she sees, recognition suddenly sharp enough to send her ears ringing.

but there's something about this that pushes her to action instead of firing off questions and barbs and anything else that might come up and she pivots herself towards the open door without thinking.

in short order, she stands on the floor of promised refuge some feet away from his perch, breathing shallow and eyes firmly levelled on him. she thinks there'd be a time she would have been more relieved to see him, but even in this place, even with everything she's already seen here, this only feels complicated, painful.
)

This wasn't me. ( she says, quietly. )
exitlightenternight: You're safe within (Like waves of sweet fire)

[personal profile] exitlightenternight 2022-10-13 09:00 pm (UTC)(link)
[Focus. Do not falter. This must be done.

But there are so many. He sets his jaw, glancing down at her as she buries her face in his shoulder. His coat smells...odd, in a way that is hard to place. Like ozone, like candy, like trees, like petrichor, like everything and nothing at all.]


Yes. Good.

I have another name, too, that mortals use. They tell stories about me, sometimes. Do you like stories, Dani?

Deep breaths.
midsommaring: (say bye)

[personal profile] midsommaring 2022-10-13 09:32 pm (UTC)(link)
Yes -- [She tries to breathe through it. Tries to even get a proper breath, but it's difficult. All she can manage are short, sharp pants as she twists her fingers in Dream's coat, tears streaming down her cheeks and soaking into the dark material.]

Yeah. Tell me a story.
midsommaring: (a record player)

[personal profile] midsommaring 2022-10-13 09:39 pm (UTC)(link)
[The scoff along side the drink sort of sums up everything about arriving here, doesn't it? She grimaces slightly but nods in sympathy.] It's hard -- more than hard. Being here. Being pulled away from your home and dropped in some random place like this.

Dani Ardor. It's nice to meet you, Dr. Strange.
exitlightenternight: A shadow over you (Its hand in your hand)

[personal profile] exitlightenternight 2022-10-13 10:38 pm (UTC)(link)
[He hums, a small affirmative grunt as he casts about for what to say. What story to share that would not underline the horror of the current situation. Something light.

Ah, yes - another poppy pulled and cast down into the pool of blood below.

That one.


...A long time ago - centuries - the King of Dreams and Death went to a tavern, nearby where London now sits. Death loved life in all its forms, all that humanity created, while the Sandman... well. Back then, he did not share such a kind opinion.

[Pull. Drop. Pale fingers all stained red.]

They came upon a drunken man who, loudly, declared that dying was foolish. That anyone could live forever, if they simply wanted to. The Sandman and Death were amused by this...and they decided to set a wager.
midsommaring: (is trying to convince myself i'm alive)

[personal profile] midsommaring 2022-10-13 10:46 pm (UTC)(link)
A bet? You made a bet with Death? [That doesn't seem like a fair wager, but she'll hear the story out. The calm, even cadence of Dream's voice helps her to relax, if only minutely, while he continues his work.]

Wh-what was the uh. The wager, what did you bet?
exitlightenternight: Seven AM (And it's not even)

Ooooops lost this notif! Apologies!

[personal profile] exitlightenternight 2022-10-13 10:53 pm (UTC)(link)
[Morpheus is...less fond of games. He will play them, if he must, but he hasn't the graciousness for them that some of his siblings do.

Oh well. Needs must.

He follows, all grace and long strides, listening to the chatter with an appraising ear.]


I see. And I take it that this shop of cheeses is just as abandoned as everything else here?

Do you ever see anyone restocking the shelves?
Edited 2022-10-13 23:02 (UTC)
exitlightenternight: Holding on fast (But it seems to be)

[personal profile] exitlightenternight 2022-10-13 11:24 pm (UTC)(link)
I did. Yes.

[A tiny smile tugs at the corners of his lips. So much for the pretense, so much for being coy.

She is taking his identity in such stride. But then, look at the surreality of the entire situation.

Dream keeps his tone even. He tries to ignore the distant sound of what he could swear is glass on steel.]


There were no high stakes. Only pride. I bet that if that man got his wish, he would tire of living amongst the mortals in little time. She agreed not to take him, and I agreed to visit with him, to evaluate when mortal life held no more pleasure for him.

The man did not believe me when I first told him...not fully. But he was curious. And we agreed to meet, in that place, in one hundred years' time.
Edited 2022-10-13 23:28 (UTC)
cheetosfingers: (kwXLEA6)

[personal profile] cheetosfingers 2022-10-13 11:37 pm (UTC)(link)
Okay, I get everything your saying and I want you to know that I am trying to do everything you say but you're saying a lot so just —

[ you know, bear with her. she's doing her best. but she does take one step, two steps over to get out of the line of fire because that seems like the smartest thing to do.

once that's done, she keeps creeping backwards and winces when the dog starts moving closer. ]


So, this is a regular occurrence here? Because it was not in the brochure. Come to think of it, I didn't get a brochure so I really need to talk to my travel agent.
cheetosfingers: (QvxHZJY)

[personal profile] cheetosfingers 2022-10-13 11:40 pm (UTC)(link)
I'm in Greece?

[ she really does not mean to shout that but how in the hell did she get to greece? that doesn't even make sense.

she needs to sit down but there's no chairs anywhere so she just leans against a nearby building and rubs a hand over her face. ]


Well, that was not a vacation I intended to take.
kamaz: (Default)

[personal profile] kamaz 2022-10-14 12:40 am (UTC)(link)
What would happen if a character boiled the gross nightmare world water?
kamaz: (the old grip of the familiar)

cho cheol-gang | crash landing on you

[personal profile] kamaz 2022-10-14 01:11 am (UTC)(link)
[ cheol-gang is a major in the north korean state security department (secret police) who runs a side business trafficking drugs, hiding fugitives, and looting artifacts; he seems very normal (albeit very confident and intimidating) because he's gotten excellent at masking and imitating compassion and remorse, neither of which he is able to feel. his manifestation is The Other, a human-fox-dog thing that reflects the trauma of his childhood as a homeless orphan during a famine and his manipulative, insincere nature/generalized sociopathy and the way that estranges him from other people. more info here. ]

I. WHEN THE WOLF COMES HOME
fog world | meeting the manifestation / 1 taker please!
[ Cheol-gang watches the creature, or the creature watches him. It's taller than the other dogs, and more sickly: he can count all of its ribs where they surface in missing chunks of red fur, the thin skin draped over them ochre like his own, almost humanoid: not unlike the thing's arms and hands—forelegs?—five human digits and unused opposable thumbs reduced to something to walk on, their fingernails traded for curved nails that jut from the tips of the fingers, not the tops. The legs, too, seem human: they're bent inward at the knee, but even if they were to completely straighten, the thing's topline wouldn't slope downward too much. They're shorter than a person's.

It doesn't pursue him: just hangs there at the edge of the mist, the tawny tail of a dog slowly, almost cautiously swinging back and forth, its thickly furred, triangular ears upright and forward behind the white of a humanoid mask. It takes a faltering step forward on human hands, stepping into the orange-yellow glow of the streetlamp as its black-tipped ears flatten against the top of its head in evident submission. Light glints off of something around its neck: a watch, identical to the one in which his own best friend hid the evidence of his business. Unease stirs deep inside of him; Cheol-gang draws his gun and takes a slow step back, knowing better than to turn his back to whatever kind of animal or creature this is. Regardless of how it might be categorized, it's clear that this is a predator of some kind; the sound of a gunshot would almost certainly draw some of those dogs.

Another step forward. The tail swings faster, its movements small and understated, mostly limited to its very tip. The thing whines softly, a few pitches higher than the sound a dog would be able to produce, but still familiar as the tone used by strays in the villages where he too begged as a child.

Footsteps resonate on the cobblestones to his left, but Cheol-gang doesn't turn his head—it's imperative that he doesn't break eye contact with the long slits in the stone mask—but he does speak when the creature issues another quiet whine. ]


Don't feed it.

[ He doesn't give a rat's ass what happens to the random unperson who's just appeared in his peripheral vision, but Cheol-gang is concerned with self-preservation, and luring an apparently dangerous beast closer to his person will put that in jeopardy. ]

II. I RUN TO THE SEA / IT WAS BLEEDIN'
nightmare world | cw: discussion of food insecurity/famine
[ It's been years, years since obtaining food has been a conscious worry (as opposed, possibly, to an unconscious one), and yet the feelings erupt at almost full force without much notice at all, surfacing like shingles after a case of chickenpox years prior. Cheol-gang's on edge as the hunger gnaws at the pit of his stomach and thirst dries his mouth, a growing tension no amount of cigarettes fully diffuses. He remembers this feeling deep in his bones, the memories carved into his very being like scrimshaw: the persistence of it, the fear that always underlaid it - begging for food, the calluses on his bare feet from the distance he traveled in absence of a single adult, the experience of famine on the whole.

Everywhere he turns, what little food is available has spoiled. Whatever the meat on those hooks is, it's probably contaminated, too, considering that it's been sitting out without any sort of curing or immersion in salt; the water coming from every goddamn fountain and tap in the city seems to be similarly vile. There seems to be no source of anything essential to human life that hasn't been rendered completely useless.

He needs to find out what's going on; Cheol-gang knows that he has, at best, about 48 hours before the dehydration responsible for his headache kills him. Probably less than that, given the oppressive heat. He's losing water at a faster rate than he would be if it were cool out thanks to the sweating.

There had been clothes and linens hanging on lines outside of a few of the occupied residences, which implies some of these people have been here longer than he has—and they might know something that he doesn't. Once he can secure his own survival, he may be able to leverage that secret—whatever it may be—to accumulate currency and power here, to start rebuilding what he had in North Korea.

When he sees someone who looks slightly better dressed for the current weather, as though they have a selection of clothes, he speaks up, confident, conversational. ]


Have you been here long?

III. WILDCARD
[ for the most part cheol-gang's going to be very fixated on amassing resources like food and water, at least until the nightmare world takes effect. he'll also be doing a lot of exploring! it's worth noting that at least initially he'll be in full uniform as an officer in the north korean state security department, so he'll stick out like a sore thumb. feel free to pm me or pp me @ [plurk.com profile] bluehellgazette to plot! ]
midsommaring: (and cut me off)

[personal profile] midsommaring 2022-10-14 01:58 am (UTC)(link)
One hundred years. [She risks a glance over to her arm. He's gotten most of the flowers out of her arm. There's blood dripping from her arm and joining the blood on the floor, but at least there are less flowers than there were before.

She's met people from other worlds, here. Maybe a god of dreams isn't that much stranger. Or -- well. It is stranger, but it's too much to process all at once.]


And what happened. After one hundred years.
messageforyou: (On the go)

[personal profile] messageforyou 2022-10-14 04:34 am (UTC)(link)
[Hermes stays perched on the windowsill, now folding his hands in his lap as he kicks his one leg in the air absently as he hums.]

Oh, this won't be much of a vacation, I'm afraid.

[He leans against the threshold of the window. If he's breaking in, he's awful comfortable with it.] What's your name, boss?
exitlightenternight: Let your dreams flood in (Sleep sugar)

[personal profile] exitlightenternight 2022-10-14 06:37 am (UTC)(link)
[Nearly there. Or at least, as many as he can reasonably remove under these circumstances.]

I went back. He was there, and he wasn't tired of living. He was...enamored with it. Amazed at the way the world was changing. It was...refreshing to hear. To see the wonder in his face at things like chimneys, handkerchiefs. I wanted to see if that would last.

And thus we started to meet once every century. Well-

[Once he is satisfied that he has done all he can do, Morpheus takes the torn piece of sweater from over his shoulder, beginning to firmly bind off the wound to help staunch the bleeding.

The faint smile flickers.]


Almost every century. But that's another story, I suppose.

Is that better?
kamaz: (sonny liston rubbed some tiger balm)

closed // for javert. cw blood, wounds, animal death

[personal profile] kamaz 2022-10-14 03:31 pm (UTC)(link)
[ Cheol-gang is no stranger to food scarcity or empty shelves. The childhood spent roaming the countryside begging for food and the experience of enduring a famine serve him well as he scrounges for what he can find throughout the town. Some of the stores are shuttered, their doors locked: not a concern for someone used to taking what he wants when he wants it.

Cheol-gang steps back and delivers a hard kick to the door in question, landing a strike above the cast-iron doorhandle. The wood creaks; something inside splinters. It's not reinforced. Another blow beneath the handle and—like so many others he's kicked in throughout his career with the North Korean State Security Department—down it goes, falling forward and stirring up a small cloud of dust as it hits the floor. His footsteps take on a hollow quality as he strides over it without much ado and surveys the stores in the half-light.

There's more food here than in the shops that hadn't been barricaded, but not by much. The miscellany remaining includes some bread, some cans, figs, lemons, bags of rice spilling grains out onto the floor from holes presumably chewed by rodents. Cheol-gang grabs one of the worst gnawed and empties its contaminated contents onto the floor with the sound of shifting sand, then starts filling it with what cans he can find: sardines, olives, beans, soups. He stacks a few figs and lemons on top, where they won't be bruised, tosses in a few packs of cigarettes.

Cheol-gang freezes in reaching for a loaf of bread when something scrapes against the fallen door, metallic and heavy, like the massive chains used around the shipyards of Kaesong. It's followed by footsteps and the clicking of nails, the four-beat gait of some kind of animal. Cheol-gang sets down the bag as quietly as he can, then gives the shelves another glance: absolutely nothing here can be used as a weapon except maybe the cans if one were to throw them, so he'll have to rely on his martial arts skills if this thing attacks him, which it probably will.

That's exactly what happens seconds later. The dog, a Doberman like the ones used for police work, lunges with a snarl. Cheol-gang strikes it with one foot and it recoils only to regroup and come at him from the side; a few seconds pass in which he's keeping it at bay but nowhere near killing it. He needs something heavy, some kind of blunt object for that, or the chance to get closer to beat its head until it dies.

No such luck, but he finally manages to strike the thing hard enough for it to fall onto its side on the floor, his only window of opportunity. He jumps closer with the full intent of pinning down its neck—only for it to lunge.

This time the dog gains ground. The teeth puncture the wool sleeve of his uniform effortlessly and he feels his flesh give way to the long canines. It tears at his arm as it drops back to all fours and tries to bite again; despite the searing pain and the wet heat of the blood already soaking his right sleeve he finally manages to land a kick just above its collar, that much stronger with rage. The thing falls with a yelp and he moves in, kicks the stupid thing's head again and again until it falls motionless.

And then he stands there, catching his breath, staring down at it as his arm continues to bleed through his uniform and the thing's saliva potentially infects him with rabies for which he can obtain no treatment. When he finally looks up, there's a man in the doorway, watching him—handsome, he registers through the hectic storm of thoughts and sensations, nicely built. One of the people lucky enough to be born like that. ]


You. I need bandages.
cheetosfingers: (s67LvMh)

[personal profile] cheetosfingers 2022-10-14 03:55 pm (UTC)(link)
Jen. Jennifer. Jen's fine though.

[ she thinks about offering a hand or something but instead she just...waves, yeah. she just waves and then shakes her head. ]

You know, you could have started with the good news before you dropped the bad news on me.

[ was there any good news? she hopes so. ]
messageforyou: (Listening)

No worries at all!

[personal profile] messageforyou 2022-10-14 04:13 pm (UTC)(link)
[Hermes also has long, graceful strides, but with a different kind of grace than Morpheus. Rather than the grace of a lord, Hermes holds himself with the grace of a seasoned athlete at his prime. That's always been what Hermes identified with more than with the inherent authority he carries over most people.]

Nope! No one. But the food still keeps coming. They have cured meats too, but personally, I've decided not to eat it. Call me silly, but meat from mysterious sources seems much more menacing than cheese. I've decided I'm a vegetarian here unless I see the animal slaughtered in front of me.

[Considering someone has actually tried to feed him their own murdered child at least once, he's not going to just trust the nightmare island meat.]

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